![]() ![]() Franky it is excellent, the problem is if you are not a newcomer to the series: it is no Modern Warfare. Overall, the campaign mode is incredibly enjoyable to play through but the main criticism is, its even shorter than the campaign mode in Call of Duty 4. It doesn't hit you with the same 'wow' factor as the levels in the predecessor but its still a great level. ![]() One level replicates the fantastic Chernoybal snipers levels from number 4 but moves the action to Stalingrad. It lacks the intensity and brutality of Modern Warfare's campaign mode but makes up for this with its interesting set pieces on the Eastern Front and in the Pacific. Now the most important factor whats the game-play like? For those who delve into the campaign, its almost on a par with Modern Warfare. The sound quality in the game is as impressive as its predecessor as well. They take some getting used to if you've played Modern Warfare meticulously but the details on everything are very realistic and its refreshing to see a game set in different locations such as Russia and Japan. World at War has a different feel to those of Modern Warfare as its set in World War II but the graphics are still impressive. As happens on all games the first impression you have is of its graphical capabilities. Anyway, what is done is done and Treyarch tried to make the best game they could. However, it followed in the footsteps of the fantastically addictive Call of Duty 4: Modern Warfare. If released two years earlier this title would be a game that everyone would be waxing lyrical about. ![]() When creating Call of Duty: World at War, Treyarch didn't stand a chance. ![]()
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